Beltran

Description:

Strength 6, Stamina 7, Agility 7, Dexterity 7, Fighting 10, Intellect 4, Awareness 6, Presence 2

Offense
Initiative +11
Grab, +15 (DC Spec 16)
Throw, +14 (DC 25)
Unarmed, +15 (DC 21)

Defense
Dodge 14, Parry 14, Fortitude 12, Toughness 10, Will 12

Advantages
Attractive, Benefit Wealth 4 (multimillionare), Connected, Contacts

Skills
Athletics 3 (9), Intimidation 7 (9)

Powers
Cyberhair

Nanite Weapon Creations
- Throwing Weapons: Enhanced Trait 4 (Advantages: Throwing Mastery 4)

Nanotech Backup: Immortality 1 (Return after 2 weeks; Limited: to nano assembler site and backed-up information)

Nanotech Blood
- Regeneration: Regeneration 1 (Every 10 rounds)
- Protection 3

Nanotech Combat Software (Advantages: Accurate Attack, Close Attack 5, Power Attack)
- Enhanced Ability: Enhanced Fighting 6 (Linked; +6 FGT)

Nanotech Enhanced Body
- Enhanced Ability: Enhanced Stamina 3 (Linked; +3 STA)
- Enhanced Ability: Enhanced Strength 2 (Linked; +2 STR)

Nanotech Enhanced Eyes
- Enhanced Trait: Enhanced Trait 5 (Linked; Traits: Ranged Combat 7 (14), Perception 3 (10))

Nanotech Enhanced Hearing

Nanotech Hyper Information Processing (Advantages: Improved Initiative)
- Quickness: Quickness 2 (Linked; Perform routine tasks in -2 time ranks; Limited to One Type: Mental)

Nanotech Hypercognitive Functions (Advantages: Assessment, Eidetic Memory, Inventor, Jack-of-all-trades, Skill Mastery, Ultimate Effort: Technology, Well-informed)
- Enhanced Ability: Enhanced Awareness 3 (3 AWE)
- Enhanced Ability: Enhanced Intellect 1 (
1 INT)
- Enhanced Trait: Enhanced Trait 6 (Traits: Investigation 7 (12), Technology 5 (10))

Nanotech Neural Boosters (Advantages: Evasion, Seize Initiative, Uncanny Dodge)
- Enhanced Ability: Enhanced Agility 3 (Linked; +3 AGL)
- Enhanced Ability: Enhanced Dexterity 3 (Linked; +3 DEX)

Equipment
Costume
- Flight: Flight 6 (Speed: 120 miles/hour, 1800 feet/round; Wings)
- Senses 6 (Commlink, Darkvision, Direction Sense, Distance Sense, Infravision)

Utility Belt
- Biometric Decoder: Morph 2 (+20 Deception checks to disguise; Narrow group; Precise; Check Required 5: DC 15 – Technology, Limited: to Biometrics)
AE Audio/Digital Recorder: Feature 2
AE Chemical Analyzer: Senses 4 (Accurate: Olfactory, Acute: Olfactory, Analytical: Olfactory)
AE Electronics Lockpick: Feature 2 (Notes: +5 bonus to technology checks to open electronic locks)
AE Evidence Kit: Feature 2 (Notes: Gather Evidence/Analyze Evidence)
AE Multi tool: Feature 2 (Notes: No penalty)
AE Restraints: Feature 2 (Notes: Escape 20/Toughness 10)

Mountain HQ: 37 points
Toughness 18, Size Colossal
Features:
Combat Simulator, Communications, Computer, Concealed 4,
Defense System, Fire Prevention System, Garage, Gym,
Hangar, Infirmary, Isolated, Laboratory, Library, Living Space,
Power System, Security System 4, Workshop

Powers
Hermes: Enhanced Trait 6 (Advantages: Minion 6)
Long Range Teleporter: Teleport 12 (4000 miles in a move
action, carrying 50 tons; Increased Mass 11, Triggered: 2
uses – Return to HQ; Check Required 12: DC 22 – Technology
check, Extended; Limited to Extended)
Short Range Teleporter: Teleport 9 (2 mile in a move
action, carrying 1600 lbs.; Accurate, Increased Mass 5; Check
Required 5: DC 15 – Technology, Distracting)

Hermes AI Computer, 90 points
Intellect 6, Awareness 6

Advantages
Eidetic Memory, Fearless, Improved Initiative, Jack-of-all trades, Speed of Thought, Teamwork

Skills
Expertise: Criminology 3 (9), Expertise: Science 3 (9),
Insight 2 (8), Investigation 2 (8), Perception 2 (8),
Technology 2 (
8), Treatment 2 (+8)

Powers
Comprehend: Comprehend 4 (Languages – Read All,
Languages – Speak All, Machines / Electronics)
Growth: Density Growth 8 (+8 STR, +8 Tough, -4 active
defenses; Density, Innate)
Immunity: Immunity 30 (Fortitude Effects)
Sensors
Remote Sensing: Remote Sensing 9 (Affects: 2 Types -
Auditory, Visual, Range: 2 miles; Simultaneous; Medium: Hq
Sensors)
Senses: Senses 1 (Communication Link: HQ)
Upload: Immortality 12 (Return after 15 minutes)

Team HQ 11 points (23 total)
Toughness 10, Size Large
Features:
Combat Simulator, Communications, Computer, Defense
System, Fire Prevention System, Gym, Hanger, Infirmary,
Laboratory, Library, Living Space, Power System,
Security System 2, Workshop

Powers
Long Range Teleporter: Teleport 12 (4000 miles in a move
action, carrying 50 tons; Increased Mass 11, Triggered: 2
uses – Return to HQ; Check Required 12: DC 22 – Technology
check, Extended; Limited to Extended)

Complications
Responsibility: To the company she runs in American Eagles name. Keeping it from falling into the hands of the criminal elements looking to turn his creations to their own for sales to foreign powers and to use in their street wars against other crime families and police.

Secret: ID

The Ethics of Superiority: A preventor of violence by virtue of superior violence. Taking an increasingly curt and presumptuory attitude with people, assuming that she knows better than them, especially when it comes to moral quandries and such.

Languages
English, Russian

Bio:

The only daughter of wealthy parents, Elouise Calloway spent most of her life sheltered from the violence and crime of the world around her. Until, that is, she became old enough to venture in to the city without her parents. That’s when she learned what her parents had been sheltering her from, and how humans weren’t always the kind-hearted and well meaning creatures she’d always supposed them to be.

Curious about human nature, and determined to understand why humans were so cruel to one another, she decided to study psychology at the nearby university. But as she drove through the city on her way to and from class, she witnessed more and more of the cruelty and violence her parents had sheltered her from. It tore at her heart to watch such behaviour, and she wished she could do something to put a stop to it.

Eventually she could sit back and watch no longer, and decided to take action. With her parents’ wealth to fund the production of the items she’d need when the martial arts training she’d insisted on having as a child proved unable to do the trick, she assumed the identity of Beltran – a Spanish form of the German for “Bright Raven” – and took it upon herself to defend those who needed it wherever she could.

Personal Info
Income Source: Beltran family deal with r&d for the US government weapons program, everything from tanks all the way upto battle suits to deal with metahumans.

Friends
Callie Summers
Duncan Summers
Echo Shiekman

Foes
The Oliverti Family
Red Death II
The Magician
Blackbird II
Warden
Silencer
Toy Boy
Rant and Rave
Magpie
Fearmaster
Conundrum
The Maestro
Orion the hunter
Wildcard

Contacts
Daedalus
Langstrom Albright
Astro labs
Fletcher Beaumont II
Julie Street (reporter)
Barbara Kane (police commissioner)

Beltran

The Guardians Aerlwyn84